Friday, June 1, 2012

Life After London

I've been back in the US for about 7 months now. And I've been trying to stay busy.

The biggest news, I think, is that I've launched my game/experience design company and website. Since I'm not posting on this blog any longer, please do take a look at the website for new information (there's even a big of a blog over there too!) www.caseworkproductions.com

Casework is launching its first big, American based game on June 9th and 10th at Figment, an interactive arts festival in NYC. The festival is a free, family friendly festival that has invited over 200 artists to create and bring something to the festival. Tapestry, the game I've designed, is prepared to have 2,000 players. (The festival is expecting over 30,000 people this year.)

The game is a community oriented, story collecting project. It involves arts and crafts, talking to new people, and grateful sharing.

When I was 16 I volunteered at Teen-Link, a crisis line for teenagers to call into and get a listening ear or helpful resources. We dealt with calls about sexual assault, homelessness, and familial abuse. You know, light and airy topics. It was tough and draining work, but also incredibly satisfying. I bring this up because when I was applying for the position and going through the extensive interview process I remember answering the question, "Why do you want to work here?" I thought for a moment and then said, "Well. I just really like hearing people's stories."

The stories that come out of Tapestry are nowhere near as heavy as some of the stories that I heard while volunteering at Teen Link. But some of them have a similar quality to them, "here- I don't know you, but you've just asked me for a story about love (or adventure or food or whatever), let me give you this honest little bit of myself."

The privilege and honor that I felt when entrusted with people's stories at Teen-Link is the same thing I feel when a profound story shows up in Tapestry. Sure, a lot of the stories are silly or throwaway, but some are heart breaking, and some make you light up, and some can only be responded to with a belly deep, "awwww"

So. That's Tapestry. And I'm raising money to fund the project (materials, transportation, snacks and water for my volunteer crew) through Kickstarter. If you'd like to be involved (and I'd love it if you were!) please follow the link and pledge whatever you feel willing and able to. Even $5 helps! Thank you so much.

If you're in the Seattle area this Sunday (the 3rd) please stop by and play! At 1:30, I'll be running Tapestry in the field next to Wedgwood Presbyterian Church at 35th and 80th NE

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